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Junior

Associate Artist, Technical

Confirmed live in the last 24 hours

Warner Bros Discovery

Warner Bros Discovery

UT Salt Lake City 175 East 400 South
On-site
Posted April 1, 2026

Job Description

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Job Title: Associate Artist, Technical
Location: Salt Lake City, UT


Avalanche, a division of WB Games Inc., is seeking an Associate Artist, Technical with a focus on Characters to join our talented industry veterans. You will need Unreal Engine and Python/C++ experience to join our Salt Lake City studio. You will be part of a versatile tech-art team working with the latest technology developing a AAA title. You will develop solutions helping our studio work more efficiently and raising the quality.

What part will you play

  • Work with a team to prepare and construct rigs for characters, creatures, props and environment assets

  • Involvement in all aspects of asset engine integration and performance tuning

  • Unreal 5 character setup for ragdoll, cloth and dynamics

  • Create and maintain Unreal blueprints and material networks

  • With a team, research and create solutions for all aspects of character and prop integration

  • Be a game maker, contribute, stay flexible, pick up the slack where needed and push yourself

What do we need from you?

  • Bachelor’s degree or equivalent work experience in 3D animation, graphic design or video games

  • Unreal Engine foundation

  • Good knowledge of rigging within Maya

  • Good knowledge of modeling topology

  • Good understanding of anatomy and human kinematics

  • Some scripting experience (Python preferred)

  • Great attitude and able to adapt to changes

  • Positive team player with strong collaboration skills

  • Worked on at least 2 complete projects: college projects and mod projects are acceptable

  • Animation experience a plus

  • Motionbuilder experience a plus

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.