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Senior

Senior Software Engineer, UI & Services - Unpublished R&D Product

Confirmed live in the last 24 hours

Riot Games

Riot Games

Los Angeles, USA
On-site
Posted March 26, 2026

Job Description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll partner closely with other game makers on features and provide other engineers with a clear illustration of extraordinary engineering.  You will have a large impact on the developers around you, focusing on both implementation and technical leadership.

As a Senior Software Engineer on an unpublished R&D product, you are armed with a wealth of knowledge on the intricacies of game UI technology to inject life into an exciting new game. You will work in a team alongside a product lead, designers, artists, and other engineers to answer fundamental product questions and build experiences that will fulfill our players’ imaginative dreams. You will report to the Manager of Software Engineering.

Responsibilities:

  • Design, build, and deliver the integration to many backend services for a genre-defining game
  • Own building features linking the backend service integration all the way to the UI experience in-game
  • Collaborate with leadership on planning and long term vision for gameplay related services to identify focus areas and handoff points
  • Build tools to administer or diagnose issues in a live service environment
  • Implement, debug, and refine FrontEnd UI for a brand new Riot title
  • Partner with UX designers and UI artists to create satisfying user experiences
  • Contribute to technical design and integration to services where UI is a core component

Required Qualifications:

  • 5+ years of professional programming experience
  • Experience working on a shipped box product or live service game
  • Thorough understanding of common UI software design patterns (MVC, MVVM)
  • Strong knowledge of data driven design principles
  • BS in Computer Science, or proven understanding of Computer Science fundamentals
  • Strong OO C/C++/C# programming experience
  • Excellent debugging skills
  • Experience collaborating with teammates across multiple disciplines
  • Experience integrating with live services

Desired Qualifications:

  • Online SaaS (software as a service) game development experience
  • Experience with C++, Java, Golang, or any other modern language
  • Experience with languages like Javascript or Typescript and some web frameworks
  • Experience using Unreal Engine, especially UMG and Slate
  • Experience using scene rendering analysis tools such as RenderDoc

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

 

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

 

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