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Lead / Manager
Senior Manager, Technical Art Direction - League of Legends
Confirmed live in the last 24 hours
Riot Games
Singapore
On-site
Posted March 26, 2026
Job Description
Riot Games was founded in 2006 by gamers who believed that putting players first could lead to extraordinary games. In 2009, we released League of Legends, now the world’s most-played PC game.Today, millions log on every month—and it's for them that we continue evolving the League experience.
We’re looking for humble but ambitious, razor-sharp leaders who push craft and technology forward. You take play seriously—are passionate about games, fearless in experimentation, and comfortable defying constraints.
That's where you come in.
Responsibilities:
- Own the technical art vision for League of Legends in Singapore, spanning cosmetics and other content produced in partnership with LA.
- Build and sustain an environment where Technical Art Managers and their teams can thrive—balancing craft excellence, technical innovation, and player-focused outcomes.
- Lead, mentor, and grow the Technical Art discipline in Singapore by managing and enabling Rendering and Rigging leads to build high-performing, player-focused teams.
- Manage and coach Technical Art Managers, supporting their career growth through clear development strategies, mentorship, and feedback. Empower them to grow both their technical and leadership impact while building sustainable, high-performing teams.
- Partner with Recruiting and Production to hire world-class technical artists and managers, ensuring balanced team structures, clear onboarding, and sustainable workloads.
- Establish clear performance expectations for Technical Art Managers and their teams, providing regular feedback and managing performance effectively and empathetically.
- Remain hands-on with tools, pipelines, and game engines—able to contribute directly in rendering, rigging, shaders, or pipeline development when necessary to guide decision-making, unblock teams, or set examples of technical best practices.
- Define long-term technical strategies in partnership with LA leadership, ensuring Singapore’s contributions integrate seamlessly with Riot-wide pipelines, tools, and workflows.
- Build and maintain alignment between Singapore and LA Technical Art leadership to ensure shared standards, knowledge transfer, and consistency in technical direction across regions.
- Anticipate future tech and workflow needs, building strategies to keep Riot’s pipelines modern, scalable, and efficient. Drive innovation that enhances player experiences, ensuring technical solutions ultimately serve gameplay clarity, art quality, and performance.
- Align diverse partners across art, engineering, production, and partner studios around clear technical strategies that balance creative ambition, efficiency, and sustainability.
- Build and maintain trusted relationships with partner studios and external vendors, ensuring efficiency, quality, and consistent standards
- Define and nurture a healthy, inclusive, and high-performing culture across Singapore’s Technical Art teams. Build frameworks and rituals that strengthen collaboration, trust, and continuous improvement across Rendering, Rigging, and broader Technical Art disciplines.
- Proactively identify risks and remove blockers to ensure sustainable, high-quality delivery across multiple content streams.
Required Qualifications:
- 10+ years in the games industry, with at least 4+ years in technical art leadership or management roles.
- Proven experience leading and developing Technical Art Managers or Leads across multiple subdisciplines (Rendering, Rigging, Shading, or Pipeline).
- Deep knowledge of game art production pipelines, with strong expertise in real-time rendering and/or rigging, and the ability to guide managers in technical decision-making.
- Broad familiarity with multiple aspects of the 3D art pipeline (rigging, modeling, texturing, shading, integration).
- Strong background collaborating with cross-discipline partners in art, engineering, and production.
- Demonstrated success in hiring, mentoring, and developing leaders to elevate team performance and craft quality.
- Hands-on technical experience with major game engines (Unreal, Unity, or proprietary).
- Proven ability to align stakeholders across disciplines and regions around a shared technical vision.
- Excellent communication skills, able to clearly articulate complex technical strategies to both creative and technical audiences
- Fluent in English (spoken and written). &l
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