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Overview
Senior

Senior UI Technical Designer (12-Month Contract)

Confirmed live in the last 24 hours

PlayStation

PlayStation

Compensation

$80 USD

United States, San Diego, CA
Hybrid
Posted March 27, 2026

Job Description

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

San Diego Studio seeks a highly skilled User Interface Technical Designer to build and support our game's front-end user interfaces. Here, you will partner with interface artists by using redlines and mock-ups to develop and implement flexible interface systems. Occasionally, tasks may include some ambiguity, so we seek designers able to consider the entire picture and eager to overcome complex tasks. If this is you, please apply.


Responsibilities:

  • Implement interface screens pixel-perfect to mock-ups and redlines crafted by interface artists.

  • Work alongside UI Artists and Game Designers to ensure mock-ups are technically feasible.

  • Collaborate with the engineering team to put in place data contracts for screen development.

  • Assist building wireframes or mock-ups as the opportunities arise.

 

Qualifications:

  • Professional work history developing user interfaces for video games (or related) and work within UI frameworks.

  • Strong technical skills and the knowledge of the industry’s newest technology, workflows and software.

  • Basic knowledge of software programming's standard methodologies and terminology.

  • Experience working on AAA console games or mobile experiences.

  • Strong verbal and written communication skills, able to clearly explain technical requirements.

  • Ability to produce high quality work quickly within strict deadlines and time constraints.

  • Ability to iterate and adapt to feedback from design and playtest results.

Nice to have: 

 

  • Familiarity with C++ or other programming languages

  • Knowledge of animation standard methodologies.

  • Multi-platform experience developing for mobile or responsive web.

  • Intermediate knowledge of Figma and Photoshop.

  • Strong understanding of user experiences, including UX, design, animation, art and tooling.

 

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

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