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Overview
Lead / Manager

Apple Silicon GPU Driver Engineer - Performance

Confirmed live in the last 24 hours

Apple

Apple

San Francisco Bay Area
On-site
Posted March 21, 2026

Job Description

Summary

The Apple Silicon GPU Driver Performance team is responsible for ensuring great GPU performance across our entire product line. This team is involved in all phases of the product development cycle - from working with HW teams on our GPU feature and architectural roadmaps, delivering and analyzing the performance of the latest modern GPU workloads on emerging platforms, developing our state of the art performance analysis capabilities on silicon, and helping internal and external partners to achieve the best performance possible on Apple Silicon GPUs. Members of this team possess deep technical expertise in our GPU architecture and programming models. We use this to develop workflows and tools for deep performance analysis capabilities, which we leverage to develop and optimize GPU graphics and compute workloads specifically for Apple GPUs. The team works on machine learning, GPGPU, benchmarks, games, pro-apps, and image processing use cases, optimizing the workloads at both the algorithm, shader, and driver level to achieve speed-of-light performance.

Description

The team is seeking an engineer who will be responsible for helping to develop the technology which helps make Apple Silicon GPUs blazingly fast. The ideal candidate will have a passion for squeezing the best possible performance out of the GPU, and enjoys interacting with the low level details of the GPU architecture.

Minimum Qualifications

Excellent programming skills and knowledge of C/C++ GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL Interest in diagnosing and fixing GPU performance issues Excellent software design and problem solving skills Excellent system debugging skills Excellent written and oral communication skills including the ability to communicate clearly and concisely across multiple audiences to explain analytical outcomes and technical roadblocks Technical BS/MS degree

Preferred Qualifications

Experience working on all levels of the software stack, including the application layer, system frameworks, and operating system a plus Experience developing device drivers for high performance hardware a plus In-depth knowledge of CPU or GPU architectures a plus Game development experience on PC/console a plus