Back to Search
Overview
Mid-Level

UI/UX Designer

Confirmed live in the last 24 hours

Apple

Apple

Los Angeles
On-site
Posted March 29, 2026

Job Description

Summary

At Beats, a passion for music brings diverse minds together to deliver innovative audio and accessory experiences for our customers. Our team conceptualizes, designs, and ships the user experience for Beats products, driving hardware and software innovation through Apple's seamless integration of design and engineering. Through deep collaboration, we make each other’s ideas stronger to create something wonderful to share with the world. The Beats Human Interface design team is looking for a designer whose ideas will impact the interaction, graphic, sound, and haptic experiences used by millions worldwide. As a problem solver and self-starter working in a fast-paced environment, you bring a unique blend of interaction, visual, and prototyping skills. You will collaborate with design and engineering partners to execute end-user experiences, while using storytelling and visuals to influence new, innovative concepts. Apply today!

Description

In this role, you will take creative and technical ownership of complete projects, and transform complex challenges into seamless, user-centered designs. As a go-to expert and innovator within the team, you will shape intuitive interaction concepts, collaborate and align cross-functional partners, and create experiences that shape the Beats product landscape.

Minimum Qualifications

Bachelor's degree in UX Design, Human-Computer Interaction (HCI) or a related field, or 6+ years of equivalent work experience You have a solid portfolio demonstrating your design thinking, hands-on expertise, and problem-solving skills, and you can confidently speak to your work You clearly communicate complex concepts and designs through sketches, wireframes, high-fidelity comps, and prototypes You are highly proficient in industry-standard tools you need to visualize your ideas and deliver the work (such as Sketch, Adobe Creative Suite, Keynote) You are comfortable with working independently and cross-functionally in a multi-disciplinary design and technical environment You possess exceptional problem-solving skills, keen attention to detail, and the adaptability to pivot quickly to new inputs or priorities You excel in written and verbal communication, and can present and defend your work effectively to large groups and leadership

Preferred Qualifications

Demonstrated ability to design complete sensory experiences that seamlessly blend digital interfaces with physical hardware Expertise in handling simultaneous complex projects while maintaining high quality design standards—excels in time management Track record of project leadership and creative thinking to influence product features High level of curiosity for technology amplified by your design craft Proven commitment to designing inclusive and accessible products Knowledge of and experience with advanced prototyping in interaction tools and/or code

design